
Premiere pro rendering finished edit...

During edit in premiere pro...
I Had shot the 3d scenes in 3DS Max in such a way that i had almost already done some editing because i fort about how i wanted the animation to be edited before i started animating and rendering it. I started off buy putting all the 18 rendered clips in premiere pro and played them side buy side until they had finished. I then started to use the cut and drag tool to edit the clips lengths so that the animation started to transition between scenes with more ease and fluidity. The editing wasn't particularly hard as premiere pro is a fairly straight forward piece of software to use and ive used it allot over the 3 years at university. The key is making he transitions between cuts not effect the flow of the animation and aid the transition between scenes and expressions. More often then not the animation itself can really be boosted buy the aid of some clever editing which is what ive have tried to do here with my Nod animation, lets just hope jo agrees :)
I kept the import and export settings to the same specifications as the rendered files from 3ds max, i think the resolution was width 800 height 600 as you can see below:
Render panel in Max
I do realize now that i should have just rendered it in the HD TV setting in 3DS max but i was so worried about having hideously long render times i decided to go for the middle resolution, as i thinks its big enough for viewing and the quality is really good as long as you don't try and maximize the window while the animation is playing.

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