Wednesday, 13 April 2011

Evaluation...

When i first started this module i didn't really think i was going to like it very much, i must admit 3D is not my forte and i find it quite hard. I enjoy the modeling part and thats what i think m better at, but im sort of glad that i have had to do this module as it has made me realize ive got allot to learn in 3d animation and allot of skills to build on but im pleased ive experienced it and gained new skills and experiences in doing the module. My final animation i am actually quite pleased with as i think its a step in the right direction animation wise. It has made me analyze not only animation techniques with the software but the human element of why and how we express these emotions in real life and how to try and replicate these onto a 3d model or character with good effect.

There where plenty of things that my animation could be improved on, for example it would have been nice if i could of got him properly skinned with a biped so i could move all his individual elements with a much more human like movement. But i had so many problems with the biped and due to time constraints i had to move forward without the use of a biped which will probably effect my final mark but it had to be done in order for me to finish the module on time. I also would have liked to do a much more detailed sound track for the Animation but i was just running out of time and had to do as much as the time constraints would let me do. its tricky with 3D because you can easily spend to much time on it and neglect your other modules but i had to divide the time up evenly between all my modules. Any way enough of what i could or should have done im happy with the final product and i myself have learnt a great deal of skills and research techniques which can be carried forward into future 3d and other media pathways in the future, thanks for a really well taught and fun Module Jo :).

(I know i didn't get round to actually improving my nod animation, so i decided to do a practice walk cycle to show the techniques and skills involved in animating a character with my monster model as jo stated in the feedback sheet(animation techniques). I also added research into facial expressions and created a character analysis for nod along with research into body language and clean up the blog. I hope this has come together to get me through this module.)

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